Ranger: Ooze Companion

1 1 1 1 1 1 1 1 1 1 Rating 4.20 (5 Votes)
If a ranger has the Ooze Companion feat (Dungeon Denizens Revisited, Paizo) they may use this as an animal companion.

Ooze Starting Statistics

Size: Medium
Speed: 10ft
AC: +1 Natural Armor
Attack: Slam (d6)
Ability Scores: Str 16, Dex 1, Con 20, Int -, Wis 1, Cha 1.

Special Attacks


Acid (Ex)
: Each slam attack deals an additional 1d6 acid damage

Special Qualities: Ooze traits, Blindsense 60ft

7th Level Advancement

Size: Large
Ability Scores: Str +2, Con +4

Special Attacks

Paralysis (Ex)
:Whenever a creature is hit by ooze's slam attack or succesful grapple check the target must make a Fortitude save DC=10+ 1/2 racial hit die + Con modifier or be paralyzed for 1d6 rounds

Acid (Ex): The Acid Special Attack is enhanced. Armor or clothing worn by a creature grappled by Ooze takes the same amount of damage unless the wearer makes a reflex save equal to 10+ 1/2 racial hit die + Con modifier. Metal and wooden weapons that strike Ooze take 1d6 acid damage unless the wielder makes the above reflex save. The Ooze's touch deal 10+ 1/2 racial hit die + con mod points of acid damage per round to wooden or metal objects, but the ooze must remain in contact with the material for 1 full round in order to deal this damage.

Author's Note: I made this to bring the Ooze feats in the Dungeon Denizens Revisited into PRPG

Additional Ratings
Balance:
1 1 1 1 1 1 1 1 1 1 Rating 5.00 (4 Votes)
Utility:
1 1 1 1 1 1 1 1 1 1 Rating 3.75 (4 Votes)
Clarity:
1 1 1 1 1 1 1 1 1 1 Rating 4.75 (4 Votes)