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Evasive Will
- Details
- Category: Feats
- Published on Wednesday, 17 August 2011 11:31
- Written by Aaron Hollingsworth
Prerequisites
Wis 13+, Iron Will.
Benefit
When making a will save against magic that deals hit point damage (such as positive or negative energy), you take no damage if you succeed and half damage if you fail.
Normal
When you make a successful save against positive or negative energy damage, you take half damage if you succeed and full damage if you fail.
Author's Note: This feat is ideal for undead who like to fight good clerics, or for Paladins who fight evil clerics.
| Additional Ratings |
|
| Balance: |
1 1 1 1 1 1 1 1 1 1 Rating 4.67 (3 Votes) |
| Utility: |
1 1 1 1 1 1 1 1 1 1 Rating 4.33 (3 Votes) |
| Clarity: |
1 1 1 1 1 1 1 1 1 1 Rating 4.67 (3 Votes) |

