Creesh

1 1 1 1 1 1 1 1 1 1 Rating 3.78 (32 Votes)

Creesh are a humanoid race that has definite feline features. They are most common among the woods and plains of the norther Mwangi Expanse and are thought by most scholars to have originated there. Their features and coloration resemble that of ordinary house cats, and they have a similar fickle nature. They are curious by nature and many are possessed with an incurable wanderlust which makes them likely to be found in any part of Golarion. Many have had distinguished, if quite careers as members of the Pathfinder Society.

Creesh Racial Traits

+2 Dexterity, +2 Charisma, -2 Wisdom: Creesh are quick and attractive but they are flighty and unpredictable.

Medium: Creesh are medium sized creatures and have no special bonuses based on size.

Normal Speed: Creesh have a base speed of 30 feet.

Low-light Vision: Creesh can see twice as far as normal in dim lighting.

Heightened Senses: Creesh gain a +2 species bonus to Perception.

Supernatural Sensitivity: Creesh are highly attuned to the supernatural. They can use Detect Magic twice per day as a spell like ability.

Natural Weapons: Creesh have claws which they can use as natural weapons. Their claws inflict 1d4 plus strength bonus damage, and do not provoke attacks of opportunity.

Languages: Creesh speak Common and Elven. Creesh with high intellegence can speak Draconic, Gnomish, Goblin, Halfling, Orc, or Sylvan as bonus languages.

Author's Note: This is an adaptation of a race found in Uresia: The Grave of Heaven.

Additional Ratings
Balance: 1 1 1 1 1 1 1 1 1 1 Rating 3.39 (18 Votes)
Utility: 1 1 1 1 1 1 1 1 1 1 Rating 3.56 (18 Votes)
Clarity: 1 1 1 1 1 1 1 1 1 1 Rating 3.12 (17 Votes)